![]() I'd seen Doom, Doom 2, Wing Commander, Heretic, System Shock, Magic Carpet, Syndicate and more, and desperately wanted to play them. To see this content please enable targeting cookies. ![]() I wasn't interested in those as they didn't fit into my grand plan. ![]() Some families had printed encyclopedias on a big bookshelf. If you needed to do research for something, such as science homework, you'd need to read a book or hope a parent knew everything there is to know about electromagnets. If you didn't exist in the mid-90s or were too young to function as a person, this was an era before the internet - something that would only become mainstream in the home in the late 90s/early 2000s. This was THE thing kids wanted in the mid-90s. This was how I'd convince my parents to get a PC that I could play games on. I latched onto this fact in a big way back when I was 12 years old. There was no way the average kid was getting hold of an Encarta CD, but then something magical happened: it was bundled with a lot of new PCs. It's part of a devious scheme that made me who I am today. Encarta for me is more than an impressive archive of information. My son being taught how to research a subject (penguins, if you must know) thrust this iconic bit of the 90s back into my thoughts, no doubt like how a jewel thief might rekindle past heists when teaching their children how to make a plan. ![]() If you are a fortunate child of the mid-90s you'll have experience with Encarta, the interactive CD-based encyclopedia from Microsoft. I can't have been the only child that made a presentation for their parents in order to sell the value of a home PC in the mid-90s. ![]()
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